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 Game Guide [Basic]

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PostSubject: Game Guide [Basic]   Sat May 30, 2009 2:47 pm

Multi-Character Control



Advantage of MCC


Character selection
Your three-character team will be selected from a larger pool of characters that make up a pioneering “family.” Will you take a classic approach with a Fighter, Elementalist and a Scout? Or will you come out with 3 gun-blazing musketeers? The choice is yours.


Soloing
It’s feasible to play alone because your characters will support each other. Including a Scout is typically all that’s needed for a solo team to stay alive in areas around or below the team’s average base level.


Forming Squads / Squad Questing
Forming squads with other players is a great way to enhance your experience, make friends and conquer difficult challenges.

* To form a squad, click “menu / squad / Create Squad.”
* To invite another player to your squad, right click the player and select “Invite to Squad.”
* If the player accepts your invitation, blue icons will then appear over the heads of their party, indicating you are grouped together.
* If you’re having trouble finding players to form a squad, get on the chat and ask around.
* Each player will enter the squad with 3 characters.


Advanced Questing with MCC
When mastered at the highest level, MCC will allow players to simultaneously dictate the actions of every single character. See the "Combat" article in the "Game Controls" section for a complete listing of game controls.

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PostSubject: Re: Game Guide [Basic]   Sat May 30, 2009 3:01 pm

Stance System

The Swiss-Army knife to Survival

Stances allow you to focus your character’s skills in ways beneficial to different situations. They can affect defense, healing, attack power, accuracy, attack style and other skills. Adventuring with multiple characters of the same class can be advantageous if the stance system is utilized to the highest potential.


-Whole Picture-


1. Stance Window
Here you’ll see the current character’s stances and level in each stance. Unlocked stances are brown, while unavailable stances are grey.


2. Skill Window
This shows the skills available under the currently selected stance. As your stance level increases you will gain new skills and skill points to increase the level of your skills. Use the corresponding arrow to spend skill points.


3. Skill Description
Holding the mouse over a skill will bring up the description window. Here you can see the skill’s details at the current level.


4. Stance Button
Click the stance button to access the selected character’s stance window.

The Stance Instructor
All characters in Granado Espada can customize their fighting style by learning and training in various stances. Each character comes equipped with 1-3 stances, and additional stances can be earned as quest rewards or purchased from the stance instructor in Reboldoeux.





1. Buying Stance
Here you’ll see the current character’s stances and level in each stance. Unlocked stances are brown, while unavailable stances are grey.


2. Office of Exploration Support
You can buy the skill books from the stance instructor next to Lyndon in the Office of Exploration Support.

Effective use of Stance
Many stances are only available when your character is equipped with specific weapons. Stances available with the current equipped weapon will be shown for quick reference under the character’s vital information in the base user interface. Changing stance will automatically switch the available skills, and changing weapons will automatically switch the available stances shown. Press Alt+S to bring up the selected character’s stance window for a more detailed view and access to skill point spending.

Stance Leveling
Stances level exclusively from your character’s base level and from other stances. EXP cards will not work towards a stance level, you can only earn stance experience by killing monsters. Each time you gain a stance level, you will also earn a skill point, which can be spent to increase the effectiveness of available stance skills. Stance skills are unlocked by earning higher stance levels.

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PostSubject: Re: Game Guide [Basic]   Sat May 30, 2009 3:09 pm

Keyboard Controls

Note: I don't have definitions Crying or Very sad



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